TCP streams are used to represent TCP client connections to a server by TCP protocol servers for accepting client connections.
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| void | connect (TCPSocket &server) |
| | Accept a connection from a TCP Server. More...
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void | connect (TCPV6Socket &server) |
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void | disconnect (void) |
| | Disconnect the current session and prepare for a new one.
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| size_t | getBufferSize (void) const |
| | Return the size of the current stream buffering used. More...
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int | getSegmentSize (void) |
| | Get protocol segment size.
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| bool | isPending (Pending pend, timeout_t timeout=ucommon::Timer::inf) |
| | Get the status of pending stream data. More...
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| ssize_t | peek (void *buf, size_t len) |
| | Examine contents of next waiting packet. More...
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| size_t | printf (const char *format,...) |
| | Print content into a socket. More...
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| void | setTimeout (timeout_t timer) |
| | Set the I/O operation timeout for socket I/O operations. More...
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| int | sync (void) |
| | Flushes the stream input and output buffers, writes pending output. More...
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| TCPStream (Family family=IPV4, bool throwflag=true, timeout_t to=0) |
| | The constructor required for building other classes or to start an unconnected TCPStream for connect.
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| | TCPStream (TCPSocket &server, bool throwflag=true, timeout_t timeout=0) |
| | Create a TCP stream by accepting a connection from a bound TCP socket acting as a server. More...
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| TCPStream (TCPV6Socket &server, bool throwflag=true, timeout_t timeout=0) |
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| | TCPStream (const IPV4Host &host, tpport_t port, unsigned mss=536, bool throwflag=true, timeout_t timeout=0) |
| | Create a TCP stream by connecting to a TCP socket (on a remote machine). More...
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| TCPStream (const IPV6Host &host, tpport_t port, unsigned mss=536, bool throwflag=true, timeout_t timeout=0) |
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| | TCPStream (const char *name, Family family=IPV4, unsigned mss=536, bool throwflag=false, timeout_t timer=0) |
| | Construct a named TCP Socket connected to a remote machine. More...
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virtual | ~TCPStream () |
| | Flush and empty all buffers, and then remove the allocated buffers.
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struct in_addr | getaddress (const IPV4Address &ia) const |
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struct in6_addr | getaddress (const IPV6Address &ia) const |
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| Error | getErrorNumber (void) const |
| | Often used by a "catch" to fetch the last error of a thrown socket. More...
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| const char * | getErrorString (void) const |
| | Often used by a "catch" to fetch the user set error string of a thrown socket, but only if EXTENDED error codes are used. More...
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| IPV4Host | getIPV4Local (in_port_t *port=NULL) const |
| | Get the local address and port number this socket is currently bound to. More...
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IPV4Host | getIPV4Peer (in_port_t *port=NULL) const |
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virtual IPV4Host | getIPV4Sender (in_port_t *port=NULL) const |
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IPV6Host | getIPV6Local (in_port_t *port=NULL) const |
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IPV6Host | getIPV6Peer (in_port_t *port=NULL) const |
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virtual IPV6Host | getIPV6Sender (in_port_t *port=NULL) const |
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IPV4Host | getLocal (in_port_t *port) const |
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ucommon::Socket::address | getLocal () const |
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| ucommon::Socket::address | getPeer () const |
| | Get the host address and port of the socket this socket is connected to. More...
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IPV4Host | getPeer (in_port_t *port) const |
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| ucommon::Socket::address | getSender () const |
| | May be used to examine the origin of data waiting in the socket receive queue. More...
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IPV4Host | getSender (in_port_t *port) const |
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long | getSystemError (void) const |
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const char * | getSystemErrorString (void) const |
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| bool | isActive (void) const |
| | Test to see if the socket is at least operating or if it is mearly initialized. More...
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| bool | isBroadcast (void) const |
| | Return if broadcast has been enabled for the specified socket. More...
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| bool | isConnected (void) const |
| | Can test to see if this socket is "connected", and hence whether a "catch" can safely call getPeer(). More...
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| virtual bool | isPending (Pending pend, timeout_t timeout=ucommon::Timer::inf) |
| | Get the status of pending operations. More...
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| bool | isRouted (void) const |
| | Return if socket routing is enabled. More...
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| operator bool () const |
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bool | operator! () const |
| | Operator based testing to see if a socket is currently active.
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Socket & | operator= (const Socket &from) |
| | Sockets may also be duplicated by the assignment operator.
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| void | setCompletion (bool immediate) |
| | Used to specify blocking mode for the socket. More...
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| Error | setKeepAlive (bool enable) |
| | Set the keep-alive status of this socket and if keep-alive messages will be sent. More...
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| Error | setLinger (bool linger) |
| | Enable lingering sockets on close. More...
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| Error | setTypeOfService (Tos service) |
| | Set packet scheduling on platforms which support ip quality of service conventions. More...
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| void | allocate (size_t size) |
| | Used to allocate the buffer space needed for iostream operations. More...
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| void | connect (const IPV4Host &host, tpport_t port, unsigned mss=536) |
| | Create a TCP stream by connecting to a TCP socket (on a remote machine). More...
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void | connect (const IPV6Host &host, tpport_t port, unsigned mss=536) |
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| void | connect (const char *name, unsigned mss=536) |
| | Connect a TCP stream to a named destination host and port number, using getaddrinfo interface if available. More...
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| void | endStream (void) |
| | Used to terminate the buffer space and cleanup the socket connection. More...
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| int | overflow (int ch) |
| | This streambuf method is used to write the output buffer through the established tcp connection. More...
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| std::iostream * | tcp (void) |
| | Used in derived classes to refer to the current object via it's iostream. More...
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| int | uflow () |
| | This streambuf method is used for doing unbuffered reads through the establish tcp socket connection when in interactive mode. More...
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| int | underflow () |
| | This streambuf method is used to load the input buffer through the established tcp socket connection. More...
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| Error | bufferSize (unsigned size) |
| | Set the total protocol stack network kernel buffer size for both send and receive together. More...
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| Error | connectError (void) const |
| | Used as a common handler for connection failure processing. More...
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| Error | drop (const ucommon::Socket::address &ia, int iface=0) |
| | Drop membership from a multicast group. More...
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Error | drop (const IPV4Multicast &ia) |
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Error | drop (const IPV6Multicast &ia, int iface=0) |
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| void | endSocket (void) |
| | Used as the default destructor for ending a socket. More...
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| Error | error (Error error, const char *err=NULL, long systemError=0) const |
| | This service is used to throw all socket errors which usually occur during the socket constructor. More...
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| void | error (const char *err) const |
| | This service is used to throw application defined socket errors where the application specific error code is a string. More...
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| Error | join (const ucommon::Socket::address &ia, int iface=0) |
| | Join a multicast group. More...
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Error | join (const IPV4Multicast &ia) |
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Error | join (const IPV6Multicast &ia, int iface=0) |
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| virtual ssize_t | readData (void *buf, size_t len, char separator=0, timeout_t t=0) |
| | Read in a block of len bytes with specific separator. More...
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| ssize_t | readLine (char *buf, size_t len, timeout_t timeout=0) |
| | Process a logical input line from a socket descriptor directly. More...
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| Error | receiveBuffer (unsigned size) |
| | Set the protocol stack network kernel receive buffer size associated with the socket. More...
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Error | receiveLimit (int limit=1) |
| | Set thr receive limit.
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| Error | receiveTimeout (timeout_t timer) |
| | Receive timeout for receiving raw network data. More...
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| Error | sendBuffer (unsigned size) |
| | Set the protocol stack network kernel send buffer size associated with the socket. More...
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Error | sendLimit (int limit=2048) |
| | Set the send limit.
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| Error | sendTimeout (timeout_t timer) |
| | Set the send timeout for sending raw network data. More...
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| Error | setBroadcast (bool enable) |
| | Set the subnet broadcast flag for the socket. More...
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| void | setError (bool enable) |
| | This service is used to turn the error handler on or off for "throwing" exceptions by manipulating the thrown flag. More...
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| Error | setLoopbackByFamily (bool enable, Family family=IPV4) |
| | Set the multicast loopback flag for the socket. More...
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| Error | setMulticastByFamily (bool enable, Family family=IPV4) |
| | Setting multicast binds the multicast interface used for the socket to the interface the socket itself has been implicitly bound to. More...
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| Error | setNoDelay (bool enable) |
| | Enable/disable delaying packets (Nagle algorithm) More...
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| Error | setRouting (bool enable) |
| | Set the socket routing to indicate if outgoing messages should bypass normal routing (set false). More...
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| Error | setTimeToLiveByFamily (uint8_t ttl, Family fam=IPV4) |
| | Set the multicast time to live for a multicast socket. More...
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| | Socket (int domain, int type, int protocol=0) |
| | An unconnected socket may be created directly on the local machine. More...
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| | Socket (socket_t fd) |
| | A socket object may be created from a file descriptor when that descriptor was created either through a socket() or accept() call. More...
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| Socket () |
| | Create an inactive socket object for base constructors.
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| | Socket (const Socket &source) |
| | A socket can also be constructed from an already existing Socket object. More...
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| virtual ssize_t | writeData (const void *buf, size_t len, timeout_t t=0) |
| | Write a block of len bytes to socket. More...
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| int | blocking (bool enable) |
| | Set socket blocking I/O mode. More...
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| int | broadcast (bool enable) |
| | Set socket for unicast mode broadcasts. More...
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void | cancel (void) |
| | Cancel pending i/o by shutting down the socket.
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| bool | ccid (uint8_t id) |
| | Set ccid of dccp socket. More...
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| bool | connected (void) const |
| | Test if socket is connected. More...
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| int | connectto (struct addrinfo *list) |
| | Connect our socket to a remote host from an address list. More...
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| int | disconnect (void) |
| | Disconnect a connected socket. More...
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| int | drop (const struct addrinfo *list, const int ifindex=0) |
| | Drop socket from multicast group. More...
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int | err (void) const |
| | Get error code.
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| int | getError (void) const |
| | Get socket error code. More...
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| bool | is_pending (unsigned value) |
| | See the number of bytes in the receive queue. More...
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| int | join (const struct addrinfo *list, const int ifindex=0) |
| | Join socket to multicast group. More...
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| int | keepalive (bool enable) |
| | Set socket for keepalive packets. More...
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| int | loopback (bool enable) |
| | Set loopback to read multicast packets we broadcast. More...
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| int | multicast (unsigned ttl=1) |
| | Set multicast mode and multicast broadcast range. More...
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| int | nodelay (void) const |
| | Set nodelay option for tcp socket. More...
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| | operator bool () const |
| | Test if socket is valid. More...
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| | operator socket_t () const |
| | Get the socket descriptor by casting. More...
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| bool | operator! () const |
| | Test if socket is invalid. More...
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| socket_t | operator* () const |
| | Get the socket descriptor by pointer reference. More...
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| Socket & | operator= (socket_t socket) |
| | Assign socket from a socket descriptor. More...
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| size_t | peek (void *data, size_t number) const |
| | Peek at data waiting in the socket receive buffer. More...
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| unsigned | pending (void) const |
| | Get the number of bytes of data in the socket receive buffer. More...
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| size_t | printf (const char *format,...) |
| | Print formatted string to socket. More...
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| int | priority (int scheduling) |
| | Set packet priority, 0 to 6 unless privileged. More...
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| size_t | readfrom (void *data, size_t number, struct sockaddr_storage *address=NULL) |
| | Read data from the socket receive buffer. More...
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| size_t | readline (char *data, size_t size) |
| | Read a newline of text data from the socket and save in NULL terminated string. More...
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| size_t | readline (String &buffer) |
| | Read a string of input from the socket and strip trailing newline. More...
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stringref_t | readline (size_t maxsize) |
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| int | recvsize (unsigned size) |
| | Set the size of the socket receive buffer. More...
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void | release (void) |
| | Shutdown and close the socket.
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| unsigned | segsize (unsigned size) |
| | Set segment size and get mtu of a socket. More...
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| int | sendsize (unsigned size) |
| | Set the size of the socket send buffer. More...
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| int | sendwait (unsigned size) |
| | Set the size to wait before sending. More...
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void | shutdown (void) |
| | Shutdown the socket communication channel.
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| Socket () |
| | Create a socket object for use.
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| | Socket (const Socket &existing) |
| | Create socket as duped handle of existing socket. More...
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| | Socket (socket_t socket) |
| | Create socket from existing socket descriptor. More...
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| | Socket (const struct addrinfo *address) |
| | Create and connect a socket to an address from an address list. More...
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| | Socket (int family, int type, int protocol=0) |
| | Create an unbound socket of a specific type. More...
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| | Socket (const char *address, const char *port, int family=0, int type=0, int protocol=0) |
| | Create a bound socket. More...
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| int | tos (int type) |
| | Set the type of service field of outgoing packets. More...
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| int | ttl (uint8_t time) |
| | Set the time to live before packets expire. More...
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| int | type (void) const |
| | Get the type of a socket. More...
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| bool | wait (timeout_t timeout=0) const |
| | Test for pending input data. More...
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| int | wait (timeout_t timeout=Timer::inf) |
| | Socket i/o timer setting. More...
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| bool | waitSending (timeout_t timeout=0) const |
| | Test for output data sent. More...
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| size_t | writes (const char *string) |
| | Write a null terminated string to the socket. More...
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| size_t | writeto (const void *data, size_t number, const struct sockaddr *address=NULL) |
| | Write data to the socket send buffer. More...
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virtual | ~Socket () |
| | Shutdown, close, and destroy socket.
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TCP streams are used to represent TCP client connections to a server by TCP protocol servers for accepting client connections.
The TCP stream is a C++ "stream" class, and can accept streaming of data to and from other C++ objects using the << and >> operators.
TCPStream itself can be formed either by connecting to a bound network address of a TCP server, or can be created when "accepting" a network connection from a TCP server.
- Author
- David Sugar dyfet.nosp@m.@ost.nosp@m.el.co.nosp@m.m streamable TCP socket connection.
Definition at line 329 of file tcp.h.